In order to meet some particular requirements for a separate project, I began development on a new programming language based on Lisp and Erlang. Some of the requirements were that the entire environment be pausable and serializable, and contain deep hooks and callbacks to allow the host program to dynamically control fundamental aspects of evaluation. The interpreter is currently under development in Rust.
4x is an unpolished strategy game reminiscent of Civilization and Creeper World. Built by Nick Care, Azrea Amis, Robert Tomcik, and Kirk Pearson, it was developed under a strict deadline between February 10th and March 16th of 2016.